Inputting data using a mobile apparatus

ABSTRACT

A mobile apparatus comprises at least one processing unit and at least one memory. The at least one memory stores program instructions that, when executed by the at least one processing unit, cause the mobile apparatus to detect an intention to input data on a screen relating to a locked state of the mobile apparatus, enter into an inking mode, the inking mode enabling input of data directly on the screen relating to the locked state, and capture data input on the screen relating to the locked state while the mobile apparatus remains in the locked state.

CROSS REFERENCE TO RELATED APPLICATIONS

This application is a continuation of and claims priority to U.S.application Ser. No. 14/081,214, entitled “INPUTTING DATA USING A MOBILEAPPARATUS,” filed Sep. 30, 2015, now U.S. Pat. No. 10,038,775, which isincorporated herein in its entirety.

BACKGROUND

An apparatus, for example, a smart phone or a tablet computer, may havea touch-sensitive display via which a user is able to input data andcontrol various functions of the apparatus. The apparatus may alsocomprise a note taking application which may be used to take notes.Input from the user on the display may be received via a finger of theuser or via a pen or stylus.

SUMMARY

This Summary is provided to introduce a selection of concepts in asimplified form that are further described below in the DetailedDescription. This summary is not intended to identify key features oressential features of the claimed subject matter, nor is it intended tobe used to limit the scope of the claimed subject matter.

In one example, an apparatus is provided. The apparatus comprises atleast one processing unit and at least one memory. The at least onememory stores program instructions that, when executed by the at leastone processing unit, cause the mobile apparatus to detect an intentionto input data on a screen relating to a locked state of the mobileapparatus, enter into an inking mode, the inking mode enabling input ofdata directly on the screen relating to the locked state, and capturedata input on the screen relating to the locked state while the mobileapparatus remains in the locked state.

In another example, a method is provided. The method comprises detectingan intention to input data on a screen relating to a locked state of amobile apparatus, entering into an inking mode, the inking mode enablinginput of data directly on the screen relating to the locked state, andcapturing data input on the screen relating to the locked state.

Many of the attendant features will be more readily appreciated as theybecome better understood by reference to the following detaileddescription considered in connection with the accompanying drawings.

DESCRIPTION OF THE DRAWINGS

The present description will be better understood from the followingdetailed description read in light of the accompanying drawings,wherein:

FIG. 1 is a system diagram depicting an exemplary mobile apparatusincluding a variety of optional hardware and software components.

FIG. 2 illustrates an example of a method of operating a mobileapparatus.

FIG. 3A illustrates an example of a screen relating to a locked state ofa mobile apparatus.

FIG. 3B illustrates another example of a screen relating to a lockedstate of a mobile apparatus.

FIG. 4 illustrates an example of a method of operating a mobileapparatus.

FIG. 5 illustrates an example of a method of operating a mobileapparatus.

FIG. 6 illustrates an example of a method of operating a mobileapparatus.

FIG. 7A illustrates an example screen on a display of a mobileapparatus.

FIG. 7B illustrates an example screen on a display of a mobileapparatus.

Like reference numerals are used to designate like parts in theaccompanying drawings.

DETAILED DESCRIPTION

The detailed description provided below in connection with the appendeddrawings is intended as a description of the present examples and is notintended to represent the only forms in which the present example may beconstructed or utilized. However, the same or equivalent functions andsequences may be accomplished by different examples. Furthermore, asused in this application and in the claims, the singular forms “a,”“an,” and “the” include the plural forms unless the context clearlydictates otherwise. Additionally, the term “includes” means “comprises.”Further, the term “coupled” encompasses mechanical, electrical,magnetic, optical, as well as other practical ways of coupling orlinking items together, and does not exclude the presence ofintermediate elements between the coupled items.

FIG. 1 is a system diagram depicting an exemplary mobile apparatus 100including a variety of optional hardware and software components, showngenerally at 138. Any components 138 in the mobile apparatus cancommunicate with any other component, although not all connections areshown, for ease of illustration. The mobile apparatus can be any of avariety of computing devices (for example, a cell phone, a smartphone, ahandheld computer, a tablet computer, a laptop computer, a PersonalDigital Assistant (PDA), etc.) and can allow wireless two-waycommunications with one or more mobile communications networks, such asa cellular or satellite network.

The illustrated mobile apparatus 100 can include a controller orprocessor 102 (e.g., signal processor, microprocessor, ASIC, or othercontrol and processing logic circuitry) for performing such tasks assignal coding, data processing, input/output processing, power control,and/or other functions. An operating system 104 can control theallocation and usage of the components 138 and support for one or moreapplication programs 106. The application programs can include commonmobile computing applications (e.g., email applications, calendars,contact managers, web browsers, messaging applications), or any othercomputing application.

The illustrated mobile apparatus 100 can include a memory 106. Thememory 106 can include non-removable memory 108 and/or removable memory110. The non-removable memory 108 can include RAM, ROM, flash memory, ahard disk, or other well-known memory storage technologies. Theremovable memory 110 can include flash memory or a Subscriber IdentityModule (SIM) card, which is well known in GSM communication systems, orother well-known memory storage technologies, such as “smart cards.” Thememory 106 can be used for storing data and/or code for running theoperating system 104 and the applications 106. Example data can includeweb pages, text, images, sound files, video data, or other data sets tobe sent to and/or received from one or more network servers or otherdevices via one or more wired or wireless networks. The memory 106 canbe used to store a subscriber identifier, such as an InternationalMobile Subscriber Identity (IMSI), and an equipment identifier, such asan International Mobile Equipment Identifier (IMEI). Such identifierscan be transmitted to a network server to identify users and equipment.

The mobile apparatus 100 can support one or more input devices 112, suchas a touchscreen 114, microphone 116, camera 118 and/or physical keys ora keyboard 120 and one or more output devices 122, such as a speaker 124and a display 126. Other possible output devices (not shown) can includepiezoelectric or other haptic output devices. Some devices can servemore than one input/output function. For example, the touchscreen 114and the display 126 can be combined in a single input/output device. Theinput devices 112 can include a Natural User Interface (NUI). An NUI isany interface technology that enables a user to interact with a devicein a “natural” manner, free from artificial constraints imposed by inputdevices such as mice, keyboards, remote controls, and the like. Examplesof NUI methods include those relying on speech recognition, touch andstylus recognition, gesture recognition both on screen and adjacent tothe screen, air gestures, head and eye tracking, voice and speech,vision, touch, gestures, and machine intelligence. Other examples of aNUI include motion gesture detection using accelerometers/gyroscopes,facial recognition, 3D displays, head, eye, and gaze tracking, immersiveaugmented reality and virtual reality systems, all of which provide amore natural interface, as well as technologies for sensing brainactivity using electric field sensing electrodes (EEG and relatedmethods). Thus, in one specific example, the operating system 104 orapplications 106 can comprise speech-recognition software as part of avoice user interface that allows a user to operate the mobile apparatus100 via voice commands. Further, the mobile apparatus 100 can compriseinput devices and software that allows for user interaction via a user'sspatial gestures, such as detecting and interpreting gestures to provideinput to a gaming application.

A wireless modem 128 can be coupled to an antenna (not shown) and cansupport two-way communications between the processor 102 and externaldevices, as is well understood in the art. The modem 128 is showngenerically and can include a cellular modem for communicating with themobile communication network and/or other radio-based modems (e.g.,BLUETOOTH or Wi-Fi). The wireless modem 128 is typically configured forcommunication with one or more cellular networks, such as a GSM networkfor data and voice communications within a single cellular network, aWCDMA (Wideband Code Division Multiple Access) network, an LTE (LongTerm Evolution) network, a 4G LTE network, between cellular networks, orbetween the mobile apparatus and a public switched telephone network(PSTN) etc.

The mobile apparatus 100 can further include at least one input/outputport 130, a satellite navigation system receiver 132, such as a GlobalPositioning System (GPS) receiver, an accelerometer 134, and/or aphysical connector 136, which can be a USB port, IEEE 1394 (FIREWIRE)port, and/or RS-232 port. The illustrated components 138 are notrequired or all-inclusive, as any components can deleted and othercomponents can be added.

FIG. 2 is a flowchart for operating a mobile apparatus. The mobileapparatus may be, for example, a smart phone, a tablet computer or anyother mobile device having a touch-sensitive display. Thetouch-sensitive display may detect touch made by, for example, a fingeror a stylus or pen.

The mobile apparatus may operate under a locked state. Under the lockedstate, the mobile apparatus may have one or more screens (i.e. views ona display of the mobile apparatus) which may be shown to a user. As iswell understood in the art, a lock screen on a mobile apparatus is adisplay that appears when a user first powers up the mobile apparatus orwhen the mobile apparatus wakes up from a sleep mode. The lock screenmay have some information displayed, such as cellular signal strength, awi-fi indicator, time and date information, etc. The lock screen mayalso refer to a state when the display is blank or off. Typically, fromthe lock screen, the user is not able to access the majority ofapplications available. Another screen related to the locked state maybe a low-power display mode (for example, a so called a glance screen).The low-power display mode refers to a locked state in which the mobileapparatus runs in a low-power mode. A display in the low-power displaymode may show, for example, only an always-on clock when the mobileapparatus is locked thus enabling a user to glance at his phone and seethe time without having to touch or unlock the device. The display mayshow also some further information, for example, battery status andinformation relating to various applications running in the mobileapparatus (for example, the amount of new emails received by an emailapplication, the amount of new instant messaging application messagesetc.).

At 200 an intention to input data on a screen relating to the lockedstate of the mobile apparatus is detected. The intention may mean thatthe user touches the display of the mobile apparatus with a finger or apen or a stylus. The intention may also mean that the user does nottouch the surface of the display with his finger or with the pen orstylus, but the mobile apparatus detects vicinity of the finger, pen orstylus to the display. In one example, when the user picks up the pen tohold it in his hand, it is possible to use an accelerometer oraccelerometers in the pen to determine the intention to input data. Itis also possible to have a capacitive touch sensitive area near the tipof the pen that can detect the user's grip on the pen. When the grip isdetected, it may be used as an intention to input data. The intentionmay then be indicated to the mobile apparatus, for example, by using awireless short-range transmission. The intention may also mean that theuser presses a power button of the mobile apparatus. The intention mayalso mean that the mobile apparatus detects that the user holds themobile apparatus in his hand. The intention may also mean that the userpresses a button of the pen and the pen indicates this to the mobileapparatus for example, by using a wireless short-range transmission.

At 202 the mobile apparatus enters into an inking mode. The inking modeenables input of data directly on the screen relating to the lockedstate. At 204 data input on the screen relating to the locked state iscaptured while the mobile apparatus remains in the locked state. Inother words, the user need not separately start an application, forexample, a note taking application, in order to be able to input data onthe screen. When the mobile apparatus shows a screen relating to alocked state (for example, a lock screen, a blank screen or a glancescreen), the user is able to start typing or drawing on the screenimmediately.

When the user is able to start providing data input directly on thescreen relating to the locked state, a better end-user experience isprovided. By doing away with unnecessary user interface and navigation,the fastest possible note-taking experience is enabled and thisexperience is similar than a note taking action with a pen and paper.Further, a new interaction layer is created with the mobile apparatusthat is independent of the underlying visual user interface. This layerallows the user to interact and input content to the mobile apparatus,for example, using a pen, completely bypassing unnecessary interactionsrequired to express intent to write. Further, the user may also be ableto write on the mobile apparatus display without even pressing a singlebutton on the mobile apparatus. In effect, the user does not need towaste time unlocking the mobile apparatus or interacting withunnecessary user interface functions. Further, as the user's intent towrite may be captured by detecting the user's grip on the pen, it ispossible to prepare for the act of note taking. Further, when a pen isused with a mobile apparatus, it is possible to create a cheaper versionof the pen without any special electronics. The user can enable notetaking by just bringing a capacitive stylus tip of the pen to the screenof the mobile apparatus.

FIGS. 3A and 3B illustrate examples of a screen relating to a lockedstate of a mobile apparatus. As discussed above and as illustrated inFIG. 3A, the screen 300 may be a glance screen. When the glance screenis displayed the mobile apparatus runs in a low-power mode in a lockedstate. The glance screen may show, for example, only an always-on clock302 when the mobile apparatus is locked thus enabling a user to glanceat his phone and see the time without having to touch or unlock thedevice. The screen 304 illustrated in FIG. 3B provides some additionalinformation on the screen. The screen 304 may comprise one or moreindicators 306 which provide state information relating to one or moreapplications, for example, an email application, an instant messagingapplication etc. As already illustrated with reference to FIG. 2, theuser is able to start typing or drawing on the screen 300, 304immediately without manually or separately launching a separateapplication, for example, a note taking application.

FIG. 4 is a flowchart for operating a mobile apparatus. The mobileapparatus may be, for example, a smart phone, a tablet computer or anyother mobile device having a touch-sensitive display. Thetouch-sensitive display may detect touch made by, for example, a fingeror a stylus or pen. As already discussed with reference to FIG. 2, themobile apparatus may operate under a locked state. Under the lockedstate, the mobile apparatus may have one or more screens (i.e. views ona display of the mobile apparatus) which may be shown to a user, forexample, a lock screen or a glance screen. The lock screen may alsorefer to a screen state where the mobile apparatus is in a low-powerdisplay mode. In other words, the display of the mobile apparatus may beblank or off.

At 400, the mobile apparatus detects a tip of a pen hovering over thescreen. The term hovering means that the tip of the pen is within apredetermined distance from the screen (for example, 10 millimeters) andhas not yet touched the screen. At 402 when it is detected that the tipof the pen is hovering over the screen, at least one application moduleis preloaded in the background. Preloading means that the at least oneapplication module is loaded but not executed yet. At 404 it is detectedthat the tip of the pen touches the screen. In response to detecting thetip of the pen, the at least one application module is executed, at 406.After execution data input on the screen can be captured while themobile apparatus remains in the locked state. In other words, the userneed not separately start an application, for example, a note takingapplication, in order to be able to input data on the screen. When theapplication module is loaded and executed only after detecting the pentip, memory resources and processing power are saved.

At 408 the mobile apparatus enters into an inking mode. The inking modeenables input of data directly on the screen relating to the lockedstate. At 410 data input on the screen relating to the locked state iscaptured while the mobile apparatus remains in the locked state. Inother words, the user need not separately start an application, forexample, a note taking application, in order to be able to input data onthe screen. When the mobile apparatus shows a screen relating to alocked state (for example, a lock screen or a glance screen), the useris able to start typing or drawing on the screen immediately.

In the example of FIG. 4 the user's intent to write may be capturedusing the hovering feature of the pen. This enables the mobile apparatusto prepare for the act of note taking.

FIG. 5 is a flowchart for operating a mobile apparatus. The mobileapparatus may be, for example, a smart phone, a tablet computer or anyother mobile device having a touch-sensitive display. Thetouch-sensitive display may detect touch made by, for example, a fingeror a stylus or pen. As already discussed with reference to FIG. 2, themobile apparatus may operate under a locked state. Under the lockedstate, the mobile apparatus may have one or more screens (i.e. views ona display of the mobile apparatus) which may be shown to a user, forexample, a lock screen, a blank screen or a glance screen. The lockscreen may also refer to a state where the mobile apparatus is in alow-power display mode. In other words, the display may be blank or off

At 500 an application is executed in the background, the applicationenabling detection of a pen tip of finger on the screen. “Background”may mean that the user may not know based on the information on the lockscreen that the application enabling detection of the pen tip of fingeron the screen during the locked state is being executed by the mobileapparatus.

At 502 a touch of a tip of the pen or a finger on the screen isdetected. The touch may be detected using the normal touch sensingcapabilities of the mobile apparatus. At 504 the mobile apparatus entersinto an inking mode. The inking mode enables input of data directly onthe screen relating to the locked state. At 506 data input on the screenrelating to the locked state is captured while the mobile apparatusremains in the locked state. In other words, the user need notseparately start an application, for example, a note taking application,in order to be able to input data on the screen. When the mobileapparatus shows a lock screen, a blank screen or a glance screen, theuser is able to start typing or drawing on the screen immediately.

FIG. 6 is a flowchart for operating a mobile apparatus. The mobileapparatus may be, for example, a smart phone, a tablet computer or anyother mobile device having a touch-sensitive display. Thetouch-sensitive display may detect touch made by, for example, a fingeror a stylus or pen. As already discussed with reference to FIG. 2, themobile apparatus may operate under a locked state. Under the lockedstate, the mobile apparatus may have one or more screens (i.e. views ona display of the mobile apparatus) which may be shown to a user, forexample, a lock screen, a blank screen or a glance screen. The lockscreen may also refer to a screen state where the mobile apparatus is ina low-power display mode. In other words, the display of the mobileapparatus may be blank or off.

At 600 a touch of a tip of the pen or a finger on the screen isdetected. The touch may be detected using the normal touch sensingcapabilities of the mobile apparatus. At 602 the mobile apparatus entersinto an inking mode. The inking mode enables input of data directly onthe screen relating to the locked state. At 604 an application enablinginput of data directly on the screen is loaded and executed. At 606 datainput on the screen relating to the locked state is captured while themobile apparatus remains in the locked state. In other words, the userneed not separately start an application, for example, a note takingapplication, in order to be able to input data on the screen.

FIG. 7A illustrates an example screen 700 on a display of a mobileapparatus. In this example a user has started writing a shop list on thescreen with a pen 710. As illustrated in the earlier examples, themobile apparatus has entered into an inking mode, the inking modeenabling input of data directly on the screen relating to the lockedstate. In another example, the user may touch a certain icon on thescreen to enter the inking mode. The mobile apparatus may have enteredthe inking mode because the user has kept the pen tip in a certain partof the screen for a certain duration.

In FIG. 7A, the user uses the pen 710 to write shop list items on thescreen 700. Before the user started writing the shop list a glancescreen displaying only time 702 was shown on the display of the mobileapparatus. The glance screen may refer to a screen when the mobileapparatus is in a state where it runs in a low-power display mode. Whenthe user starts writing on the screen 700, one or more processingoptions may be provided.

The user may pin the note to the glance screen. It means that when a“normal” glance screen is again provided by the mobile apparatus, thenote written by the user is shown on the glance screen. The user mayalso save 706 the note in a memory of the mobile apparatus or in a cloudservice. If the user does not want to pin or store the note, the usermay select the cancel 708 option. In another example, the note may beautomatically synchronized with the cloud service without the userhaving to explicitly select any processing options. It is also evidentthat FIG. 7A illustrates only examples of various possible processingoptions, and thus also other processing options (for example, send thenote to a digital assistant provided by the mobile apparatus, make asearch in the Internet etc.) not disclosed in FIG. 7A may be used.

FIG. 7B illustrates an example screen 712 on a display of a mobileapparatus. The example in FIG. 7B is identical with the example in FIG.7A with the exception that instead of using the pen 710, the user uses afinger 714 to take the note.

When the user uses his finger to interact with the mobile apparatus, theuser may provide a predetermined gesture with the finger 714 on thescreen. The predetermined gesture provides an indication to the mobileapparatus that the user wishes to start making a note or to drawsomething. The predetermined gesture may be, for example, that the userkeeps his finger on the screen unmoved for a predetermined period oftime, for example, one second. In response to the predetermined gesture,the mobile apparatus enters into an inking mode which enables input ofdata directly on the screen relating to the locked state, and the mobileapparatus captures data input on the screen while the mobile apparatusremains in the locked state. In another example, the user may touch acertain icon on the screen to initiate the inking mode.

In another example, when the user touches the screen while the mobileapparatus is in the locked state, the mobile apparatus is configured toacquire the fingerprint of the finger touching the screen. If thefingerprint matches with a prestored fingerprint, the mobile apparatusenters into the inking mode.

In one example of FIG. 7A or 7B, further processing options (pin toglance, save, cancel) may not be shown to the user at first when theuser starts writing on the screen thus allowing a maximum writing space.Only when the user hovers the pen or moves his finger towards the top ofthe screen, a drawer can come down, revealing different processingoptions related to that note.

In one example of FIG. 7A or 7B, instead of providing a glance screen onthe display of the mobile apparatus, a lock screen may be provided. Theuser may have configured that the lock screen shows a user-definedbackground picture. When the mobile apparatus enters the inking mode,the mobile apparatus may be configured to fade the lock screen afterentering into the inking mode. By fading the lock screen, the userexperience is enhanced since the data input by the user on the lockscreen is more clearly visible.

In one example of any of FIGS. 2-7B, data input by the user in theinking mode may also be passed from one application to another. Forexample, when data input in the inking mode starts, the data is capturedby the lock screen software. At the same time, the mobile apparatus mayload a second application, for example, a note taking application. Oncethe second application has been loaded, then the data input istransferred to the second application. This might not be visible to theuser via the user interface of the mobile apparatus, thus providing aseamless transition.

In at least one of the above examples, at least one of the following maybe provided. When the user is able to start providing data inputdirectly on the screen relating to the locked state, a better end-userexperience is provided. By doing away with unnecessary user interfaceand navigation, the fastest possible note-taking experience is enabledand this experience is at par with pen and paper. Further, a newinteraction layer is created with the mobile apparatus that isindependent of the underlying visual user interface. This layer allowsthe user to interact and input content to the mobile apparatus, forexample, using a pen, completely bypassing unnecessary interactionsrequired to express intent to write. Further, the user is also able towrite on the mobile apparatus display without even pressing a singlebutton on the mobile apparatus. In effect, the user does not need towaste time unlocking the mobile apparatus or interacting withunnecessary user interface functions. Further, as the user's intent towrite may be captured by detecting the user's grip on the pen, it ispossible to prepare for the act of note taking. Further, when a pen isused with a mobile apparatus, it is possible to create a cheaper versionof the pen without any special electronics. The user can enable notetaking by just bringing a capacitive stylus tip to the screen of themobile apparatus.

An example of an apparatus comprises at least one processing unit and atleast one memory. The at least one memory stores program instructionsthat, when executed by the at least one processing unit, cause themobile apparatus to detect an intention to input data on a screenrelating to a locked state of the mobile apparatus, enter into an inkingmode, the inking mode enabling input of data directly on the screenrelating to the locked state, and capture data input on the screenrelating to the locked state while the mobile apparatus remains in thelocked state.

In one example, the at least one memory stores program instructionsthat, when executed by the at least one processing unit, cause, whendetecting an intention to input data, the mobile apparatus to perform atleast one of: detect a pen tip hovering over the screen, detect a pentip touching the screen, detect a predetermined gesture with a finger onthe screen, detect that the mobile apparatus is being held in a hand,detect a press of a power button of the mobile apparatus, and receive asignal from a pen indicating that the pen is being held in a hand.

In one example, alternatively or in addition, the at least one memorystores program instructions that, when executed by the at least oneprocessing unit, cause, when detecting an intention to input data andentering into an inking mode, the mobile apparatus to recognize a fingeron the screen, acquire the fingerprint of the finger, and enter into theinking mode when matching the fingerprint with a prestored fingerprint.

In one example, alternatively or in addition, the at least one memorystores program instructions that, when executed by the at least oneprocessing unit, cause the mobile apparatus to load an applicationenabling the input of data directly on the screen relating to the lockedstate when entering into the inking mode.

In one example, alternatively or in addition, the at least one memorystores program instructions that, when executed by the at least oneprocessing unit, cause the mobile apparatus to detect a pen tip hoveringover the screen, preload at least one application module in thebackground in response to detecting the pen tip hovering over thescreen, detect touch of the tip of the pen on the screen, and executethe at least one application in response to detecting the touch of thetip of the pen on the screen.

In one example, alternatively or in addition, the at least one memorystores program instructions that, when executed by the at least oneprocessing unit, cause the mobile apparatus to execute, on thebackground, an application enabling detection of a pen tip or finger onthe screen relating to the locked state.

In one example, alternatively or in addition, the at least one memorystores program instructions that, when executed by the at least oneprocessing unit, cause the mobile apparatus to fade the screen afterentering into the inking mode.

In one example, alternatively or in addition, the at least one memorystores program instructions that, when executed by the at least oneprocessing unit, cause the mobile apparatus to provide on the screen atleast one option to process the captured data.

In one example, alternatively or in addition, the at least one memorystores program instructions that, when executed by the at least oneprocessing unit, cause the mobile apparatus to: start to capture theinput data with a first application, load a second application, andtransfer the input data to the second application when the secondapplication has been loaded.

In one example, alternatively or in addition, the screen relating to thelocked state is a lock screen, a blank screen, a glance screen or ascreen of a state where the mobile apparatus is in a low-power displaymode.

An example of a computer-readable storage medium comprises executableinstructions for causing at least one processor to perform operationscomprising: detecting an intention to input data on a screen relating toa locked state of a mobile apparatus, entering into an inking mode, theinking mode enabling input of data directly on the screen relating tothe locked state, and capturing data input on the screen relating to thelocked state while the mobile apparatus remains in the locked state.

An example of a computer program comprises executable instructions forcausing at least one processor to perform operations comprising:detecting an intention to input data on a screen relating to a lockedstate of a mobile apparatus, entering into an inking mode, the inkingmode enabling input of data directly on the screen relating to thelocked state, and capturing data input on the screen relating to thelocked state while the mobile apparatus remains in the locked state.

An example of a method comprises detecting an intention to input data ona screen relating to a locked state of a mobile apparatus, entering intoan inking mode, the inking mode enabling input of data directly on thescreen relating to the locked state, and capturing data input on thescreen relating to the locked state while the mobile apparatus remainsin the locked state.

In one example, detecting an intention to input data comprises at leastone of: detecting a pen tip hovering over the screen; detecting a pentip touching the screen, detecting a predetermined gesture with a fingeron the screen, detecting that the mobile apparatus is being held in ahand, detecting a press of a power button of the mobile apparatus, andreceiving a signal from a pen indicating that the pen is being held in ahand.

In one example, alternatively or in addition, the method comprisesrecognizing a finger on the screen, acquiring the fingerprint of thefinger, and entering into the inking mode when matching the fingerprintwith a prestored fingerprint.

In one example, alternatively or in addition, the method comprisesloading an application enabling the input of data directly on the screenrelating to the locked state when entering into the inking mode.

In one example, alternatively or in addition, the method comprisesdetecting a pen tip hovering over the screen, preloading at least oneapplication module in the background in response to detecting the pentip hovering over the screen, detecting touch of the tip of the pen onthe screen, and executing the at least one application in response todetecting the touch of the tip of the pen on the screen.

In one example, alternatively or in addition, the method comprisesexecuting, on the background, an application enabling detection of a pentip or finger on the screen relating to the locked state.

In one example, alternatively or in addition, the method comprisesfading the screen after entering into the inking mode.

In one example, alternatively or in addition, the method comprisesproviding on the screen at least one option to process the captureddata.

In one example, alternatively or in addition, the method comprisesstarting to capture the input data with a first application, loading asecond application, and transferring the input data to the secondapplication when the second application has been loaded.

In one example, alternatively or in addition, the screen relating to thelocked state is a lock screen, a blank screen, a glance screen or ascreen of a state where the mobile apparatus is in a low-power displaymode.

An example of a mobile apparatus comprises means for detecting anintention to input data on a screen relating to a locked state of themobile apparatus, means for entering into an inking mode, the inkingmode enabling input of data directly on the screen relating to thelocked state, and means for capturing data input on the screen relatingto the locked state while the mobile apparatus remains in the lockedstate.

Alternatively, or in addition, the functionality described herein can beperformed, at least in part, by one or more hardware logic components.For example, and without limitation, illustrative types of hardwarelogic components that can be used include Field-programmable Gate Arrays(FPGAs), Program-specific Integrated Circuits (ASICs), Program-specificStandard Products (ASSPs), System-on-a-chip systems (SOCs), ComplexProgrammable Logic Devices (CPLDs), Graphics Processing Units (GPUs).

The functions described herein performed by a controller may beperformed by software in machine readable form on a tangible storagemedium e.g. in the form of a computer program comprising computerprogram code means adapted to perform all the steps of any of themethods described herein when the program is run on a computer and wherethe computer program may be embodied on a computer readable medium.Examples of tangible storage media include computer storage devicescomprising computer-readable media such as disks, thumb drives, memoryetc. and do not include propagated signals. Propagated signals may bepresent in a tangible storage media, but propagated signals per se arenot examples of tangible storage media. The software can be suitable forexecution on a parallel processor or a serial processor such that themethod steps may be carried out in any suitable order, orsimultaneously.

Although the subject matter may have been described in language specificto structural features and/or acts, it is to be understood that thesubject matter defined in the appended claims is not necessarily limitedto the specific features or acts described above. Rather, the specificfeatures and acts described above are disclosed as examples ofimplementing the claims and other equivalent features and acts areintended to be within the scope of the claims.

It will be understood that the benefits and advantages described abovemay relate to one embodiment or may relate to several embodiments. Theembodiments are not limited to those that solve any or all of the statedproblems or those that have any or all of the stated benefits andadvantages.

Aspects of any of the examples described above may be combined withaspects of any of the other examples described to form further exampleswithout losing the effect sought.

The term ‘comprising’ is used herein to mean including the method blocksor elements identified, but that such blocks or elements do not comprisean exclusive list and a method or apparatus may contain additionalblocks or elements.

It will be understood that the above description is given by way ofexample only and that various modifications may be made by those skilledin the art. The above specification, examples and data provide acomplete description of the structure and use of exemplary embodiments.Although various embodiments have been described above with a certaindegree of particularity, or with reference to one or more individualembodiments, those skilled in the art could make numerous alterations tothe disclosed embodiments without departing from the spirit or scope ofthis specification. In particular, the individual features, elements, orparts described in the context of one example, may be connected in anycombination to any other example also.

The invention claimed is:
 1. A mobile apparatus, comprising: at least one processing unit; at least one memory; wherein the at least one memory stores program instructions that, when executed by the at least one processing unit, cause the mobile apparatus to: detect an intention to input data on a screen during a locked state of the mobile apparatus by receiving a signal from an object; preload at least one application module in a background in response to detecting the signal; enable a detection of a touch of the object on the screen; detect the touch of the object on the screen; execute the at least one application module in response to detecting the touch of the object on the screen by entering into an inking mode, the inking mode enabling input of notes directly on the screen relating to the locked state; and capture the notes input on the screen relating to the locked state while the mobile apparatus remains in the locked state.
 2. A mobile apparatus according to claim 1, wherein the object is a pen.
 3. A mobile apparatus according to claim 2, wherein the signal indicates that the pen is held in a hand.
 4. A mobile apparatus according to claim 1, wherein the at least one memory stores program instructions that, when executed by the at least one processing unit, cause, when detecting another intention to input data, the mobile apparatus to detect a predetermined gesture with a finger on the screen.
 5. A mobile apparatus according to claim 1, wherein the screen relating to the locked state is a lock screen, a glance screen or a screen of a state where the mobile apparatus is in a low-power display mode.
 6. A mobile apparatus according to claim 1, wherein the at least one memory stores program instructions that, when executed by the at least one processing unit, cause the mobile apparatus to: load a second application module enabling the input of the notes directly on the screen when entering into the inking mode.
 7. A mobile apparatus according to claim 1, wherein detecting the intention to input data on the screen comprises detecting a vicinity of the object to the screen.
 8. A mobile apparatus according to claim 1, wherein the at least one memory stores program instructions that, when executed by the at least one processing unit, cause the mobile apparatus to: while still in a locked state, fade the screen after entering into the inking mode.
 9. A mobile apparatus according to claim 1, wherein the at least one memory stores program instructions that, when executed by the at least one processing unit, cause the mobile apparatus to: provide on the screen at least one option to process the captured notes while still in the locked state.
 10. A mobile apparatus according to claim 1, wherein detecting the intention to input data on the screen comprises detecting that the object is being held in a hand.
 11. A method, comprising: detecting an intention to input data on a screen during a locked state of a mobile apparatus by detecting a signal from an object; preloading at least one application module in a background in response to detecting the signal; enabling a detection of a touch of the object on the screen; detecting the touch of the object on the screen; executing the at least one application module in response to detecting the touch of the object on the screen by entering into an inking mode, the inking mode enabling input of notes directly on the screen relating to the locked state; and capturing the notes input on the screen relating to the locked state while the mobile apparatus remains in the locked state.
 12. A method according to claim 11, further comprising receiving the signal from a pen.
 13. A method according to claim 12, wherein the signal indicates that the pen is being held in a hand.
 14. A method according to claim 11, wherein detecting the intention to input data on the screen comprises detecting a vicinity of the object to a display.
 15. A method according to claim 11, further comprising fading the screen after entering into the inking mode.
 16. A method according to claim 11, wherein the screen relating to the locked state is a lock screen, a glance screen or a screen of a state where the mobile apparatus is in a low-power display mode.
 17. A computer-readable storage device comprising executable instructions for causing at least one processor to perform operations comprising: detecting an intention to input data on a screen relating to a locked state of a mobile apparatus by detecting a signal from an object; preloading at least one application module in a background in response to detecting the signal; enabling a detection of a touch of the object on the screen; detecting the touch of the object on the screen; executing the at least one application module in response to detecting the touch of the object on the screen by entering into an inking mode, the inking mode enabling input of notes directly on the screen relating to the locked state; and capturing the notes input on the screen relating to the locked state while the mobile apparatus remains in the locked state.
 18. The computer-readable storage device according to claim 17, wherein detecting the intention to input data on the screen comprises detecting that the object is being held in a hand.
 19. The computer-readable storage device according to claim 17, wherein detecting the intention to input data on the screen comprises detecting a vicinity of the object to the screen.
 20. The computer-readable storage device according to claim 17, wherein detecting the intention to input data on the screen comprises detecting a press of a button on the object. 